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Inspired by Boleskine 93’s post, I decided to write my own general info page about creating entities. You can find his original posting here.
This is about the creation of an entity for the purpose of assisting the magician in general or specific tasks. These tasks may be beneficial such as the protection of a home or individual or malevolent as in pestering or attacking an enemy and causing chaos or even harm. How this power is used is up to the magician and is usually guided by their own individual moral barometer. It is not for me to judge. With all workings, divination is recommended.
Some traditions call this entity a Golum, others a Familliar. I have come to call it a Servitor.
IMPORTANT QUESTIONS:
What do I want the entity to do? Be sure of exactly what it is you want to do with the entity and make sure you impress that into the entity. Define the task(s) it will perform and figure out the realm of influence the entity will have.
What variables do I need to factor in so that the entity is successful? You will want to figure out the best planetary day and hour according to the realm of influence overseeing your entity as well as moon phase. This will give you the best time for the ritual of creating your entity. Other things you may want to factor in are elemental influences, colors, fragrances, etc. These are not required and you can make things as simple or complicated as you want. As with all magick, the more you align in your work, the stronger the results, but simple can work just as well.
How do I wish the entity to appear to me? In the planning phase, you are probably going to want to name your entity. You don’t have to but it will strengthen the bond and make it easier to call upon later. You will have to figure out what it will look like as well. Being able to envision your entity will also strengthen your intent and your magick. Some call it into a physical item by linking it to a statue or other item. Those who prefer a more ethereal creature might create instead a “house” for it to reside, such as a spirit pot, filled with elementally aligned materials to make it feel at home. The entity can rest and reside there when not working. Others create more of a shrine to it. A programming symbol is also a good idea.
What is my time frame for this task? All magick takes time and patience. Demands placed on a new entity is not recommended however the creation of a life span is. Some results you would like to see in a reasonable amount of time, other times you might want to keep an entity around in case you need it again. Either way it is wise to set a way to end the entity’s existance. Few magicians create eternally perpetual entities. I personally don’t want to be responsible for something getting out of hand 200 years from now when I have no control anymore. You can have it end at the completion of the task, in (ex.) 3 moons if completed or not, or at the end of your life. An alternate such as the destruction of it’s program symbol or physical item is personally recommended in case it gets out of hand or results are not as expected and you wish it to stop before the prescribed time span expires.
How do I insure that the entity is doing its task? First, you will need to make sure it is well fed. How is your entity going to get the energy needed to perform it’s task? This is a detail you will need to work out carefully. If left to it’s own devices, you could create a kind of energy vampire seeking food wherever it may. It can easily get out of hand and this should be prevented. One way is to feed it directly from you by talking to it, calling for it, laying offerings, generally paying attention to it. If it requires a lot, another source should be used such as negativity. Something like that would be good for an entity whose job it is to relieve stress and create a better office environment. Be creative and see how you can work it to boost your affects.
If you have taken all this into account, it’s time to get to work and create a ritual to bring it to life. Following is a basic skeleton.
1. Clear yourself and your area. Take a ritual bath, smudge, banish with prefered rituals, and do what you feel is right to prepare your area and materials.
2. State intent and build energy. ” It is my desire to create ____________ who shall __________.” Pretty basic. Then use one of the many methods available to raise energy to charge and bring life to your entity. You can visualize colored beams of light, chant, spin, anything to raise the energy. During this time, you may also begin “creating” by combining any herbs, oils, preparing the spirit pot, etc, infusing these items with this energy.
3. Instruct your entity. Tell it it’s name and tell it what it’s purpose and task is and how it will perform such task. (I like the addition of a harm none along the way phrase, unless of course your intent is thus) Let it know how and with what you will call it and that it shall come immediately. Give it it’s life span and send it on it’s way.
4. Close. If you have cast a circle and are done, you can release it. Banish again if that is your way. Do whatever you feel right to end the ritual and again return the space to the “real world.”
In my previous post, I shared my thoughts on the Magickal journal, and its importance. Lets work together here and create a servitor, and we’ll go through the various steps and I’ll share how I would record the process. It’s important to note that this particular servitor is NOT my own creation; she was created by a Magician on the Earthsong Forums; I’m merely using her as an example. She’s already been created and I presume hard at work. Feel free to use her sigil in your own workings.
Let’s create a servitor to make a person lucky in lotteries and in gambling. Here is a Magickal Entry as I would make it (with some basic explanations added for clarity):
Hour: Hour of Sun (good for speculations, prosperity, success)
Weather: Clear & Warm.
Emotions: Hopeful, powerful.
Moon phase: Waxing Moon.
Performance: (include general notes on how well I performed the ritual).
Results: (to be determined).
Statement of Intent: Produce a big and substantial lottery win.
Name of Entity: After re-arranging the first letter of each word in our statement of intent into a more pleasing order, adding a vowel or two, and adding the letters “el” at the end to aid in pronunciation (in great Qabbalistic tradition), we get the name of our servitor: PABASLEWEL.
Using the Golden Dawn Rose Cross, I will trace the letters of the servitors name into a sigil. This sigil will not only represent our servitor, but it will be a way to contact our deep mind, and also to actually evoke the servitor whenever we have need to contact her. After tracing the letters on the Rose Cross, we get our sigil, as shown here.
Appearance:
Now that we have her name and sigil created, we will want to flesh out her appearance, which can be anything you choose, but she should have some of her basic purpose incorporated into her looks. She appears as a feminine angel, winged. Her flesh is gold. On her forehead is a ruby stone, much like a third eye. Through this eye she has all knowledge of things related to lottery games, be it calculating statistics and chances or knowing the lottery numbers, and even manipulating the outcome in our favour. She has the ability to telekenetically influence which numbers are drawn in lotteries.
Sources of Energy & Feeding: She draws her power from the actual lottery and from all of the energy people invest within it. All of the hopes & dreams of the people buying the tickets and the energy of people anxiously waiting for the outcome. Primarily she draws from the element of Earth, although there are Mercury and Jupiter influences as well.
Summoning & Housing:
Thus ends my Magickal Record.
That’s about it. Obviously all of the nitty gritty details have been omitted, such as exact wordings, what I was wearing, etc. Ok, I was nakey.
The sigil is yours to use. Feel free to print it out, and give Pabaslewel your energy and see if she doesn’t work for you as well. Let me know of your results. But more importantly, tell your Magickal diary your results.






